A new theory appears!
@samrags_ argues that crypto gaming will work now because onboarding used to suck--seed phrases, chain selection, bridging, signing weird hex strings. That's all gone now. So finally consumer can rip.
Here's the problem with that story:
Consumers actually did all that shit.
Sam is telling an onboarding story, but the users actually onboarded. The problem was not onboarding, it was retention.
Users DID the seed phrases, they DID the bridging, they DID the exchange KYC, they DID the Fox-themed wallets and signed the hex phrases, just to try all this stuff.
They just didn't stick around because the products weren't worth sticking around for. (Look at the Telegram game ecosystem, it's even more stark.)
So if the problem is users never showed up, then OK, maybe your onboarding story explains it. But if they showed up and didn't retain, having stablecoins or email logins doesn't help you on retention.
This story just doesn't fit. Sorry to say, your princess is in another castle.

From X
Disclaimer: The above content reflects only the author's opinion and does not represent any stance of CoinNX, nor does it constitute any investment advice related to CoinNX.


